SL Avatar Control using Augmented Reality
I’ve been experimenting with ways in which AR can be used to control other systems, including Second Life. Here is a quick demo of an AR cube that is tied to a Second Life “chair” that my avatar is sitting on. In the future I would like to set up a complete control system for an avatar using AR or color tracking. The system that is demonstrated below uses the following:
- Single marker tracking to orient a cube in 3D space
- When visible, the 3D transformation matrix of the cube is sent to my webserver
- In Second Life, the “seat” that my avatar is sitting on calls my webserver and asks for the current transformation matrix. After unpacking the data it reorients the cube in Second Life 3D space.
My dog Prue co-stars in the demo video below. Perhaps this one should be titled “dog-mented reality” instead (I know, it’s a terrible joke!)
Tags: Augmented Reality, second life
November 18th, 2009 at 3:56 pm
Yay Prue!
November 20th, 2009 at 9:58 pm
The dog is a nice touch! Enjoyed your presentation today at NJedge.