So long, iPhone
Friday, April 30th, 2010It was only a matter of time. My poor iPhone was mortally wounded back in January at the Lambertville Beer and Chili Festival. While it continued to function like a trooper, I figured it was about time to let it move on to greener pastures. Plus I didn’t want to have to continue to deal with all the pitiful (disgusted?) looks that I was getting from people on the subway whenever I had my phone out.
I decided to switch it up a bit and see what life is like in Android land, and I’ve got to say I’m really enjoying it so far. I ended up getting the new HTC Incredible which sports a 1ghz Snapdragon processor, 512mb of ram and an amazingly crisp 8 megapixel camera. The difference between browsing speed on AT&T versus Verizon is unbelievable, especially in NYC. Pages that would chug on my iPhone load quickly on the Incredible. In addition, I found an amazingly helpful application (’The Missing Sync‘) that lets me wirelessly sync all of my desktop content – including my music – to my phone whenever the two devices are on the same wireless network. No more USB syncing with iTunes – yay
The built in camera takes great photos and sports a software based digital zoom as well as a “tap to focus” feature that lets you isolate subjects in your shot easily. Here’s a scaled down image of my pup, Prue, that I took using the built-in cam the other night.
One of my favorite features of the phone is that it runs Flash Lite. ZooBurst even loads on the phone, which really surprised me since I use a ton of external 3D libraries that I thought wouldn’t be compatible. With that said, let me say that I’m as excited as everyone else to see what HTML 5 will eventually bring to the table, but right now there are things that Flash can do on the web easily that just aren’t possible with other languages (including all of my augmented reality experiments). I’m really psyched about the full version of Flash mobile that is supposedly coming out this summer. I wonder how easy it will be to port some of my AR demos to run on Android … I’ll keep you all posted!








